http://www.gamasutra.com/view/feature/3932/npd_behind_the_numbers_january_.php "The reality is that Nintendo rules this industry. Hardware, software, and accessory sales for Nintendo's twin powerhouses, the Wii and Nintendo DS, accounted for nearly half of all revenue in 2008. "
I know a lot of people enjoy it, but it can't really be that hard to see why most people would rather play awesome looking cool games with more familiarity than mess around with yellow stars and pink balloons all day, until you've collected some ludacris amount through repetitive gaming. Don't equate Rare with Nintendo,…
From SPONG.COM - link underneath. _____________________________________________________________ Related Links Companies Nintendo Link to This Article http://news.spong.com/x?art=9293 So the first Nintendo Revolution software to be revealed as being playable over in Kyoto turns out to be the Chinese wok simulator as seen in…
Beyond Good and Evil (PC) Half-Life 2 (PC) Max Payne 2 (PC) The Legend of Zelda: The Minish Cap (Playing on Nintendo DS) Metroid Zero Mission (Playing on Nintendo DS) Super Mario 64 DS (Nintendo DS) God I hate having ADD :\
X looks amazing! new Zelda looks fantastic... love the style and look of it. So far all announcements from Nintendo has been awesome. Nintendo kinda gets it.. so far i've been giddy with excitement with some of their announcements. having fun so far with this nintendo direct. :D
Yes, when all of those Nintendo first-party titles hit, I'll be so sorry I have one. Nintendo systems might not be the only system to own. But when you can afford them the discriminating gamer makes sure that they do own them. Nintendo's first-party development still brings the heat.
It's not up to the "industry 3" to innovate, they are console developers first and foremost. The metroidvania genre has been done and improved on ever since super metroid, mario 64 was a great game when it came out, but we've had many fantastic 3d platformers since then, including psychonauts. People are also quick to hate…
Hello ! No problem. Models from high profile games from this era (PS3/360) are IMHO excellent examples of what can be done with a reasonnable budget. Not only in terms of raw numbers (tris # and texture sizes) but also because they're good reality checks on what matters and where to cleverly cut corners, in turn giving you…
This has suddenly become a set dressing/megascans lesson for me. Due to my self inflicted time constraints I decided to delve deep into the world of megascans for the first time. I've known I needed to address my short comings in set dressing and environmental storytelling, so why not now as there is no better time than…