Question: Do they tell you a poly count limit to not pass? And for your high poly models are they usually for cut scenes or in-game, and do you have to make changes for say ps3 or ps4 version? A lot of questions sorry, but your art is incredible!
What Sony clearly didn't take into account with this announcement is the fact that my PS4 backlog is still about 10 miles long and I'm gonna need a little more time before they drop this crap on me. I JUST NEED TIME, MAN.
I'm sure that'll mean no last gen backwards compatability like with the Gamecube/Wii/Wii U. It'll be nice though to have built in Smart TV functionality, Nintendo is kinda behind PS4/Xbone in terms of their consoles being a media center.
oh man, blast from the past, the Medievil games were some of my favourite on PSone, and I would love to see the series resurrected on PS4. the model looks great so far and I cant wait to see how this turns out.
+1 to Jesse, I see a lot of new peeps who think just because the limits are higher than they used to be, that they don't exist anymore. PS4 & XbOne will lag just as bad as the previous gen if your shit ain't together lol :P
Hiya! :) I had the pleasure to work with this fellow and will update this thread with a few screenshots of mine. I apologize, I'm not working at Ubisoft anymore so there is only screenshots taken directly into the game(ps4). Hope you guys will like it! Have a lovely day :)
Playing this on ps4. It's really difficult after experiencing "the solid as a rock title" Alien Isolation. TEW is not the most pretty game and the frame rate seems to be an issue. I'll give it more time......but for horror fans......this year......you can't touch Alien Isolation.
Coming off the back of making Killzone Mercenary, the team at Guerrilla Cambridge are now looking for a Senior Asset artist to work on a new project for PS4. We are happy to take someone on a permanent (link) or contract (link) basis, just follow the links to find out more and apply SCEE HR
Companies will shut until PS4 development kicks in (which already have for many studios). It's a bad thing for sure. But since plans changed, I'm sure EA doesn't want to keep spending money with the "old" consoles anymore. Good luck to all affected.
I agree. Just because it CAN run on a PS4 game, doesnt mean that it is a good idea to waste half the polygon budget on nothing, in my opinion :) The assets themselves looks very nice. I think better lighting could hugely improve this set :)