What is the best way to work with your custom avatar in MD? I am having trouble with the location points and setting volumes. Is there a way to do this without additional software? Thanks in advance Cheerio
I think it's vital to learn to do them manually first. MD is a fantastic tool but there's no guarantee you will have access to it at every job and the best artists can do both.
Working on the suit. Decided not to use MD for the suit portion it's so skin tight it wasn't producing the results I wanted in the cloth sim. Will be using it for the scarf and the clothing on the right in the concept.
What are your MD export settings? You can export welded quads. Those orange dots are not verts, they are from the Control cage of the dynamic subdiv that you have turned on.
@Andreas and Notman Thanks alot, walked in punched the MD in the face, they called the police and asked dismissed me for gross misconduct..it didnt work!! lol I kid I kid!
Head shape is a tad funny, as I had to move it around to avoid clipping with the cap. Quick fool-around with MD. Going to begin detailing and puffing out the jacket now.
I had an idea over the weekend and decided to take a bit of a break from Gar and play around with MD for a bit. I've been wanting to make use of MD's Trace UV to pattern utility and I decided this could be a cool experiment. I created a spherical, non-constant spring shape as the frame and then fit a low poly sphere over…
Finished a hair project last week. Got some good results. But in the last few days, I got really overwhelmed by the great stuff people made and post on ArtStation. Feels like information overload. Gonna go back to anatomy and MD to build a stronger base. https://www.artstation.com/artwork/w0WD45