I am 3ds max hobbyist who have some 3d ADULT themed max models that need rigging upgrade to make my life as "animator" easier. This job should be a fairly easy/quick for anyone with experience in 3ds max rigging. Remember, all characters i have are already rigged, i just need someone willing to go beyond basic rigging and…
this is a real 'are you kidding me' moment for me.. I mis-clicked somewhere while using the uv editing window and managed to somehow split the edit viewport from the background window with all the buttons on it. I closed the viewport I seperated off and figured I could reset the uv window, and I have not figured out how to…
Low relief sculpt done. Reguarding the meshes pre-existing in the UDK, a retopology at 5000/6000 triangles seems to be correct for a low relief twice the side of a human.
The "Flat" one is 722 and the "Nice" one is 1278. There will be exactly 10 in the scene which means the nice ones cost ~5000 more tris than the flat ones.