Show us your current attempts to model these things. What have you tried? Small tip for the ropes. If you want to define the length you could get procedural, the way you do it depends on the software.
so I made a very rough boolean opeartion, after that I did manual cleanup for edge flow on open area for engine section just to give you an idea. There are number of approaches you can take though, You can try spline cage method for modelling this as one highpoly mesh, most commonly used for modelling cars. However I would…
Thank you. I think yousendit will host for you for 7 days if you want to upload the other two there. That first video is pretty basic. Those last two are probably the more complex shapes I'm seeking after. Can you upload #3 first if you use yousendit? :poly136: