@MadCarrot there is too much going on for an idle animation, as I don't get the feeling he is idling when watching this animation, yet it is not clear what your character is supposed to be "doing" while idling. Usually idles just tend to be simple breathing animations paired with maybe the character looking over his…
Cool man, but you ought to work on the cloth anim some more imho. I know you've only done 4 frames, but I'd copy these to make an 8 frame anim and do some more overlap animation on the shirt and to a lesser extent the hat. Also, there's this weird knack in his left ankle because you're moving the upper and lower leg as one…
its very nice I like it when it comes to rigging, many people get it wrong though. Try to hinge the mouth from a bit further back - I've seen this done really badly on "nintendogs" - where all the dogs have flappy mouths instead of real jaws. Also, another pitfall is that most animals are animated with the legs really far…