Kurt - Thanks buddy, I was thinking of either adding a quick tutorial before you play for the first time, I think that should help. Overall though do you think if you played this like 2 or 3 times you'd most likely get the just of the game? Dmellott - Thank you buddy, I'm planning on putting a WIP version up soon so people…
Thanks for pointing out the inconsistencies in the lighting. One of the things I'm havving difficulty with is figuring out the attenuation radius of the 3 lamps above the bar. Currently it is set to cover a relatively small area, which might explain the dark shadows on the counter and the fridge etc. I'm wondering if…
Hi. So many awesome things here:3 Marco Splash - wow , this is supermegacool! Right now im working on Shredder. I didnt saw the last movie, just trailers and I didnt like them. I wanted to give justice to poor guy Shred cause he is pretty cool dude and badass ninja. Here is my current WIP. Im considering to replace his…
Hi everybody! I'm currently working on remaking one of my earliest models: an Uruk hai I did some years ago... I found the file deep within my folders and decided to give it a mayor overhaul.You can see the process in these videos! [ame="https://www.youtube.com/watch?v=NE6TaHdwEcE"]part 1: re-doing the topology[/ame]…
First off, I just want to thank everyone for the incredible support and feedback with my latest tutorial! You guys are the best and make me even more motivated to make more, and I have many ideas for tutorials in the future. Again, I just love the community of artist that we are apart of! And secondly, this is the last…
Wow thanks for the kind words fellows, ArcanHell Thanks indeed fellow, here is what I did. 1.I used the tangent space normals' green channel with a multiplied a ao at 45% as the base 2. Did lines over the base in paint tool sai and set that layer to soft light. 3.I duplicated the base layer, shaded it red at vivid light at…
Really cool skull, mariomanzanares! I like the tooth you kept on the surface of the sculpt. Speaking of tooth, it totally depends, but i feel like generally the mouth might fall slightly higher (distance between teeth:nose vs teeth:chin). Just 2 cents, nice work! :) your last char was super pimp, Swizzle! and yer already…
I participated in the Ludum Dare game jam and created Forklift Man: His superpower is that he can grow his limbs rapidly at his will. In the game you are faced with various challenges and puzzles that you have to overcome and solve by using your new found ability. Up on Ludum Dare:…
AntonioNeves lovely handpainted scene you've got there :) Pshyco OMG OMG OMG That's amazeballs metal slug fan art! Altho shouldn't his mouth be abit wider to go with the style more? Reminds me of Ben Regimbals old 3d work :thumbup: HowardDay Whoa that's crazy sweet! I am exceedingly sad that the linked pagecontent doesn't…