Kickass work Miguelito!! Cross post from my wip thread, some updates on my UE4 scene: Full thread for feedback: http://www.polycount.com/forum/showthread.php?p=2111256#post2111256
Amazing work guys! @Minos: Looking awesome man! I'am almost done with that Rage scene I was doing in UE4! Just some more details to add and some final tweaks to do!
I am loving the lighting in UE4, I haven't gotten to play with IES profiles since I was working with Vray really on Gangstar, and then... never really ended up using them in the end.
One of this weeks projects, todays progress so far The model was given to us for a class project (http://crash-3d.com/glock19/), we are learning to texture for UE4. #rd week using the engine.
Awsome work everyone love it ! Here is the scene I'm working on, still a lot of things to do, lighting is not final and some texture are not done yet, but UE4 is so awsome ! Feedbacks are welcome :) [IMG][/img]
So I finished last month noob challange, having tons of fun doing it! Plus a video!(with "gameplay") more screenshots and video in artstation: http://www.artstation.com/artwork/laundry-ue4-15-day
Started whipping up some characters for a little ue4 project Female base mesh And a first pass on a cloth armor set Not really happy with the chest armor currently as it's rushed and not really working with the rest : /
[ame]www.youtube.com/watch?v=qPW9uyZB6F4[/ame] Just messing around in ue4 :D Anim blueprints with state stuff and things. The turrets open up and face the player ship when it gets into range
Working on building a project in UE4 that I can use to quickly take shots of my assets, with HDR lighting presets, adjustable background color, ect. Testing it out with the car asset from this scene.
First: Thanks for everyone for crits and bearing with my failures. Turns out there was a "fog" setting left at 0.04 causing all this, and I was unable to understand/ find it. Not putting the blame on the engine ( people's skills are first, hardware/software second) I guess I will drop CryEngine and pick up UE4 seriously. I…