Overall, your loops are great, but your polygons are wayyyyyy too much uneven. You've got to even all of these. Remove the triangles on the cheeks, and other places where skin move. You can put some on the top of the head, but avoid it in the face. Take care that your polygons are mostly all the same kind of shape and…
After rigging this character I thought it could be a good one to try and 3D print (since it's not very complex) This is the first time I've tried printing some I've made instead of random stock models from Thingiverse. I think I've got some calibrating to do given how much random plastic appeared around the surface. Also,…
Shameless crossposting :D Alice from Monster Girl Quest ! She deserved a good 3D model ! :D I got all renders from Cryengine real-time. I used Lightbox of Geo from Crydev ( Credits to him ) So, she has Physics Based ( Real-time) hair, Screen Space SSS, I modeled her in Max+ Zbrush and used CAT in max to animate her. That…
@rexM no worries. Moss is another great way to hide the seams (especially if you use that layered volume trick that's been used for fur for years - I think there was a writeup on it being used in a recent crysis for moss on logs). Will be keen to see the next iteration! @butt_sahib: I like it - the fur on the legs looks a…
I've been doing this a lot for other people lately, so I guess I'm in this retopo mindset. I did a quick paintover for you. I think you're getting stuck because you're trying to describe certain subtle details. It's more important that you get a clean layout first, with clean, even loops, and then you can add more geo…
Edit: Wow ok I didn't expect these screenshots to leave Polycount. Thanks for all the replies and feedback! Really motivated now. Note that this is NOT the Unreal Engine 4, but UDK (Unreal Engine 3), which is one of the reasons why some textures might look flat (no PBR :() and the reflections unrealistic. I'm working every…
Hi all, I recently started my first homemade Model. I have done some for school, but none for my own. I hope its not too bad, or the wrong thread (if it is, please tell me) I also hope to get some feedback to my work, so feel free to give some ;) I am a big fan of the artstile of Warhammer 40k so i decidet to do the…
Well, here is the abandoned mesh from the motion comic that I was going to finish for the comic but I sadly ran out of time and we ended up having to do it in Flash. Anyway, this is some of the deleted content and something that hit the cutting room floor from the motion comic project but I AM going to finish this, for the…
Very nice, daphz! What's it for? An actual project or just for funzies? I recently created a skin for the Mynx model from Quake 3. Please note that I didn't make the model, it ships with the game. I also created a breakdown of the process for the hair. I already posted it in the hand-painted thread, but since that thread…
^Thank you i hate myself idk how i haven't figured this out already, sry that you had to pose for me..idk what is wrong anyway how about some comments to the art instead. Greenthumb: Nice job would have liked to have seen him dirty up and paint chipped off, really cool job. fsnake: lol that is so damn cute i had a dumb…