@Andrew true!!! I would just love if they would to make use of those "workshop_anim01-10" that are to select in drop list of every hero after importing your item. I mean I know how to animate stuff, how to export and such, however never yet was so stubborn to learn how to compile the whole hero with new animation ^^'
yay! @anuxi one month is more then enough that is a great idea and im totaly in! i can do a courier based on the hero theme =]]] so, when we can start? today? tomorrow? we need to define a hero some guys started slarks sets on the forum, we could follow them, what you guys think?
Thank Primrose! It helps me a lot. I have one more question: Dota 2 workshop models are missing some heroes (Zeus for example). So is it possible to make items for those heroes? Also, is it required to make custom icons, wallpaper promotion,...? because I'm not a 2D artist so I'm a little bit worried about that
So do you guys and gals know how much you can vary the original hero's color scheme? I am making a set for a hero that uses an analogous color scheme but I think an accented analogous could work quite well. I just don't know how much flexibility Valve offers on this kind of thing. Cheers! Eduardo