I don't know about that so much. I think a lot of the outliers with not many votes were things that got in a while ago, pre-polycount comp. The wild west days of the workshop where ice bows and stolen maces could get in. The last three or so chests and months of sets have been mostly straight off the front page of the…
Thanks everyone. We are super happy everyone likes Riki. However yeah, its mostly Madzia's success probably with this promo image haha :D However yeah.. it seems people aren't much interested in Riki I guess haha judging from the amount of comments:D @oDD I like this sword, its something new that bring freshens to design…
You know i feel this is a healthy discussion for this community to be having, i know i for one share some of the concerns discussed above, while also thinking its brilliant to see additional collaboration options for working with dota 2 teams and organisations. Mostly i don't often see marketing strategies discussed, and i…
DotaCinema sent out a written to offer to artists, a TL:DR is basically "You make a set, we will advertise it in our videos but want a cut for it " and they go on to list the amount of views they get per video to interest the artist - this is purely marketing, they don't give feedback or anything you're just creating your…
At first glance it's an understandable business practice (obviously businesses exist to make money), but if they keep relying on a very select few people to be doing a majority of the work, what happens when those people no longer want to contribute for whatever reason? Instead of having a large, devoted base of artists to…
Hello everybody. I don't know if this is the right topic, but it seems to be the general discussion one. I am new to Dota 2 modelling and wanted to ask a few questions about it. The first thing I'm interested in concerns high-poly versions of models. I would like to know whether I would require a lot of processing power in…
Jeez. I'm right here, you can just ask. :) @aivanov: If they added the head slot due to the WIP shots of my rubick set, they did not contact me about it. I actually was upset about it at first because without warning I suddenly had to redo huge portions of my set. So I have no idea if that's the case or not. @marul:…
Just wanted to chime in in regards to people's exasperation. I have never seen any official word from Valve on this, but everything I've studied about the workshop as a whole (TF2+Dota), it's absolutely far-fetched to say Valve doesn't pick favorites. That's not to discredit the high-quality work that preferred…
I've been away for the last couple of days and I'm really glad people are angry with Valve's direction of sales and shares (lol). I said a few words about how working on chest items are more lucrative but some said the important part is to follow your heart and do what you like etc. I'm pretty sure the trend on the single…
Anuxi's work is great I love her work. I think that from all I have seen on her stream, she I a wonderful person. I think envy got the best of a few people. Based on the language that Valve uses they clearly see Anuxi as a commodity: "In addition, this treasure has a chance of containing:Genuine Shadow Flame A chest of…