Hi, I need to model a 6 feet tall that will be exported to Unity. I heard unity has some specific scale to take into account. Is that just an export/import issue? Can I model my character at exactly 6 feet in 3dsmax and it will be ok once in Unity? Thanks
The hotkey editor has 6 actions all called call_menu, for 6 different menus, and that's just in EditMesh... yeah, that's not really helping me there. Looks like you might be better off editing the Keymaps through the script editor?
Think I'll start updating this semi-regularly now instead of only posting in WAYWO. Here are a few of the latest: updated 6/6/10: The final version of that ancient temple: Another sketchier take on an ancient temple scene: