The way I've been using it is multiplying the final spec value by the frensel value then adding that to the diffuse * diffuse lighting. The fresnel value is usually extremely low (most non-metal surfaces are between 0.01 and 0.04 - metals can go up to about 0.5). This means that the specular result is strongest at glancing…
Bummer man. Here's some info from Kotaku to help anyone coming down to the con: http://kotaku.com/5591154/the-travelers-guide-to-san-diego-comic+con We gotta have a meetup downtown, first rounds on me.
http://www.shacknews.com/onearticle.x/55283 ok this is starting to piss me off! So i'm going to have to wait AT LEAST 3 years for all the campaigns? If i remember correctly in the first game the campaign was like 10 levels long for each race. Brood wars was anther ~7 more and new units. The first game better have some…
aaaa thanks pior you're awesome!!! and just to follow up on my part, resources i found: QC syntax and Particle Positioning Potential QC example from some thread more potential formatting examples Whenever you decompile a model, you are given a qc file For example, my shadow demon qc file named "mdldecompiler.qc"$cd…
Thanks Nizza_waaarg! hawken - Thank you! We're not sure how much we will add to updates, it mostly depends on how sales go at this point. We would love to have a good reason to add content :) I like your suggestions on more action in the background. I will keep this in mind when we decide what would go into our updates (if…
Yeah the folly of the gamer-build. 1. Never do SLI with a workstation, if you can avoid it don't pay extra for SLI capability on your motherboard either. Paying more for large motherboards with 10 extra slots is worthless if you'll never use them. Extra overclocking features are worthless as well, the i7 2600K overclocks…