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Re: Gargantua monster game animation.
Reply by
Alkogolik
·
Aug 2012
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3D Art Showcase & Critiques
Yes, death animation looks very cool.. 0:39-0:46 sec - my favorite part ))
Re: Challenge idea?
Reply by
bearkub
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Feb 2005
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General Discussion
http://boards.polycount.net/showflat.php?Cat=0&Number=27477&page=0&vc=#Post27477 well? get going.
Re: How to make Windows show previews of tga?
Reply by
Eric Chadwick
·
Feb 2008
·
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Technical Talk
More filetypes. http://boards.polycount.net/showflat.php?Cat=0&Number=264463&an=0&page=3&vc=1
Re: Issues baking multiple UDIM UV sets in Marm
Reply by
EarthQuake
·
Sep 2019
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Marmoset
You'll have to move the UVs for the other UDIMs inside of the 0-1 UV space to bake in Toolbag. UVs outside of 0-1 are ignored.
2 results
Re: 3d hair??
Reply by
Eric Chadwick
·
Dec 2005
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Technical Talk
Ditto. Also this is a great way to see hair done well... http://boards.polycount.net/showflat.php?Cat=0&Number=77520&an=0&page=1
Re: 1408
Reply by
Joshua Stubbles
·
Jul 2007
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General Discussion
http://boards.polycount.net/showflat.php?Cat=0&Number=216397&an=0&page=1#Post216397 :P 1408 was great though. I enjoyed it a lot.
Re: Autodesk acquires Alias for $182 million cash
Reply by
Sean McBride
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Oct 2005
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Technical Talk
you got beaten to it in general hehehe. http://boards.polycount.net/showflat.php?Cat=0&Board=1&Number=73152&page=0&fpart=1
Re: [Technical Talk] - Tutorials Sticky Thread
Reply by
Eric Chadwick
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Aug 2005
·
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Stickies
Per128's subdivision modeling PPT and 3ds Max tips: http://boards.polycount.net/showflat.php?Cat=0&Number=55657&an=0&page=1
4 results
Re: How to make a CD-like specular in a material?
Reply by
Obscura
·
Mar 2013
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Unreal Engine
its not realy a normal map.i just multiplied constant3vector (r=0,g=0,b=1) to my anisotropicmap
Re: 3ds Cloth modifier
Reply by
Eric Chadwick
·
Mar 2008
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Technical Talk
http://boards.polycount.net/showthreaded.php?Cat=0&Number=278626&page=0&vc=1 Try a Search next time?
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