you should title this: the girl, the car, and the back seat lol as some great polycounter once said, those are some mad saggy hippy tits she's not getting into my back seat with those tits, ill tell you that!
skankerzero The Aeron and Mirra2 are the ones I've been thinking of. Good to see you have good experience with one of them. I'm probably going to go for a Herman Miller then. Their not too expensive second hand. Love that set-up btw. Might consider changing mine up a bit as my set-up is a horizontal strip of 3 screens.…
Do you know if these assets were intended to be used with TB3 or TB4? There's a bunch of differences in the shaders between the versions. My old scenes all look wrong in TB4, especially with skin/sub surface materials involved. I keep both versions around for compatibility.
Yeah, Why not? Thanks for the tip Yara. Just one question, as a child the anatomy of the jaw would be slightly different, a little smaller. Do you understand? But I will follow your tip and try to make the teeth a little bigger. Maybe seem a little crazier. Valeu! Thanks
Ok, thanks for the tips guys. I'll remember them on the next model. Calling this one done for now unless anyone else has some last minute tips. I'll start redoing her again after GDC. Expect my next revamp project soon.
Why does everything in Cryengine have to be so hard? Things i have checked: Im using the CryShader option in Max! Im referencing the .tif textures that i exported from Photoshop using the Plugin! The tif textures are located in the right folder (WITH DDS files created)
thats some pretty amazing stuff. i really like the UDK stuff. would love to learn how to do some kick ass particals my self. got any sites you go to for tips? or maybe you have some tips your self?
Man if UT 07 feels like moving through mole asses I am all about that! Seriously though, no offense to Hawkprey but the GoW guys look like they have armor built for bitch-tits. That screenshot of the black guy just screams "bitch-tits" to me.
Hi guys~ here is my first creatre. I made a basic mesh in max and sculpt it in zbrush then render using mental ray. I'd like to hear some tips about creature workflow and rendering ,texture tip. and How do you guys make a presentation template as I did using jurassic park? [IMG]file:///E:/jongsoo/SCHOOL[/IMG]