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Re: Color variation by id shader - [Maya,Arnold]
Reply by
sprunghunt
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Jan 2021
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Coding, Scripting, Shaders
One way you could do it is by writing a script that gives each object random vertex colors - and the shader reads from that.
Re: Maya Bevel Question
Reply by
oglu
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Jan 2021
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Technical Talk
In maya you select the hard edges you created first and bevel those. There are several scripts out there doing that in one go.
3 results
Re: How should i start a new game project?
Reply by
SanderDL
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Jun 2014
·
Home
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General Discussion
If you want to make stuff happen but can't code, maybe you should try a visual scripting editor like Playmaker: http://www.hutonggames.com/
Re: The first level editor/mod tool you ever used.
Reply by
danr
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Jul 2011
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General Discussion
Domark's 3D Construction kit y'know : driller, castle master and all that. I actually rebuilt big chunks of Castle master and scripted it better
3 results
Re: Importing models to UDK from 3ds: help
Reply by
longhornfan25
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Apr 2011
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Unreal Engine
yes, thank all yall for your help.:) i used BatchExporter Script i found, that way all the pivots kept in the right place
Re: Maya 2015 : bug reverting Uv's modification at export + de-assign material
Reply by
throttlekitty
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Sep 2014
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Home
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Technical Talk
Legends speak of the Ghost Node, an ancient, deprecated and vengeful being... Did you maybe have an extra plugin or script running but don't now?
4 results
Re: What is your texture workflow now?
Reply by
Racer445
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Sep 2014
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General Discussion
pretty much the same, just more automation. lots of photoshop scripts and tons of premade, already adjusted photos i can just drop in.
2 results
Re: Software for creating billboards/sprites from 3D models?
Reply by
Marvin Mann
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Sep 2015
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Technical Talk
The same works in 3ds Max, of course. I was looking for a script or program to automate the process as I need to make them quite often at the moment.
4 results
Re: The Cult of Rig
Reply by
AnthonyAnimation
·
Jan 2018
·
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Animation Showcase & Critiques
Thanks for reminding me of this. Have you watched the first season? I was browsing though and it seems to dive deep into scripting which can be intimidating.
Re: [UDK] WIP Destroyed House-small env.(big pics)
Reply by
Boyo
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Sep 2013
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3D Art Showcase & Critiques
Thanks everybody ^^ About the seams issue, i have no solution. I just fix it in photoshop too, but i made a little script to automate.
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