We use 3ds at our studio and we spend all day complaining and dealing with crashes. My max has a bug where if I move an edge, it crashes... has happened across several scenes for several days completely unrelated to each other. It constantly crashes, and is so unbelievably bloated, as has been stated here. A little…
Surprised this hasnt popped up yet. Citizencon 2015 occurred yesterday and with it came quite a bit of new footage. I was extremely impressed with what they are doing with Squadron 42, it gave off the same environmental story telling vibe as Halflife 1-2. I really hope they can pull this off. As for the cast of…
I see that there are many people here who know what they’re talking about, so I’m wondering if someone could reply to the post I just made: https://polycount.com/discussion/237854/is-it-possible-to-get-a-good-bake-without-support-loops/p1?new=1 "Is it possible to get a good bake without support loops?"
I have a ASUS GTX 660 with AMD 8350, 128GB SSD and 16gbRAM. Mari, Substance, marmoset etc runs fine. I believe investing on a SSD(saves enormous time in mari caching and application starts) and good monitor will serve you better than a Quadro.
Banning was the right call. AND this all transpired AFTER we already had some sparring of words that were a bit harsh. The irony here is that many of us are career professionals, who have taught many people. If somebody is going to get a fire under their ass to get good, the first step is to seek out external opinions and…
Ya I just heard about Quixel suite and I was checking that out. Iv heard about Substance painter but haven't looked into it much, but I will since you mentioned it. Iv just started to dive into Mari and am going to texture the model I'm working on now in Mari.
Hi all! I have published a Maya plugin for importing glTF/glb assets, which I think many of you will find useful. glTF Importer for Maya - handles the glTF 2.0 spec, allowing you to use those assets in Maya without manual conversion headaches. What it does:* Imports .gltf and .glb files with proper hierarchy and scale…
Mark Dygert I have 3ds max in DX9 already for other view-port errors that show up. I did change it to see if the other modes worked and nothing worked OpenGL crash as so as i opened the program. Your correct about getting a GPU that is supported by 3ds max but like many artist i work in many other programs. I got the RX…
Matt, Mira, Sean, and anyone else who helped us hand out shirts and stickers thank you soooo much. Also a special thank you to Joe and Mark specifically as they organized the party and got everything setup. That was seriously one of the best moments in my life. I had so much fun finally putting faces to so many names I've…
I'm not planning on one of those middle forhead to cheek scars. I'm planning on having many scars over him, with one side of his head really messed up, with a dead eye. Basically there will be so much damage (as I said, like he was near an explosion) that it would look odd if there wasn't a scar or three across that area.…