In case you don't realise this, your work machine isn't your property. Neither is anything on it. None of the work you've done on it belongs to you. But anyway, dont you have a password? That said, a fellow team member actually sitting at your machine and changing some work you've done doesn't sound so cool. If I were you…
I’ve been developing a fan-made Overwatch character as part of a 3D character study for my portfolio. I’d really appreciate your thoughts on both the visual design and the abilities, as well as any suggestions you might have.
Hello! I recently had issues when baking the curvature and object space normal map. It appears some triangulation of the mesh, as well as this big rectangle, Im unsure how to fix it. it may be because y stacked some shells on the uvs? it bakes fine when i don't stack the shells