1. will try to render it out in UE4 2. will aim for triangle count and texture size of: High Res: 32k Triangles, 4096 Maps 3. aim to match the image with the Cartoony style. goodluck to everyone else :)
here ya go :) neat UI stuff in actionscript 3.0 http://udn.epicgames.com/Three/Scaleform.html if you havent read this, you should. will help with how the engine classes are setup. http://udn.epicgames.com/Three/MasteringUnrealScriptBaptismByFire.html
If you want people to actually see your work I would suggest you save your work as jpeg. Your first image is a 120 meg png file. No one is going to wait for that to load.
No. It's like that since 3.0. They said it would be investigated for zbrush 3.1, I re-asked for 3.5... still no luck in 4. Sorry mate. {EDIT} I Didn't look the thread, sorry so you know :>
@Nico0307 is right, but you should definitely take an I7, and If you can go for 32g ram just go for it, at the end it'll save your time in a lot's of situation and you graphic card is fine ! hf !
They will be retailing for 129K US! Lets buy a few and rent them out, it should only take a few months at around 300 bucks an hour. We will insure the hell out of them and success will follow, ha...
Yuppers, it's in Vista. It's much like Google Desktop (hot damn that's an awesome tool). We use Google Desktop at work to search through some 300 PC's, when we're looking for script examples and snippets.
Thank you very much for the feedback, Jack! I'll definitely look into pulling down the count to under/around 300, and thanks for the heads-up about the texture; I'll be sure to change the res I'm working at!
Hi All I`ve created around 300 rocks randomly placed on a seabed using paint effects but I need to tidy them up ie delete hidden faces below the seabed. Any suggestions for how to do this? as booleans wont work (as usual). Thanks
Anyways I'm following Sith Happen's workflow... Decided I wanted to do a dual-sided polearm similar to Guan-Yu's in style. Here's the Shattered General Guan Do... 300 poly's is such a pain to work with! Here's the Low-Poly... Upper-half will have a dragon's head.