The concept is a bit narrower than your scene (~90%) and taller (2 more tiles, ~115%). The text is also off - "05" should be the height of "Observation", and "Observation" should be ~60% of its height. The font itself doesn't really match. Look at the 'O's in particular. The concept font is a fairly standard sci-fi font,…
I remeber when i saw this a while back it blew my mind. Not sure if anyone's checked out this guys site but does some pretty amazing photos with GTA4 and ENB: http://deadendthrills.com/ http://hiryu.deadendthrills.com/wp-content/uploads/2011/06/GTAIV-2011-06-26-18-25-23-941.jpg…
I would advise against those two schools in particular. They're both run "for profit" and that kind of school has some shady practises. For example Art Institute has had to close campuses because of the fallout from some lawsuits against them:…
October 16, 2016 a.d., 05:39 p.m. MST USE AT YOUR RISK; do not use abusively. Final day, Last day The contest ends this date for submitting; Nov 1 for winners announced. These posts had their glory, perhaps never looked at again. The judges of this contest, looking at these WIP, and perhaps 15 hours of video. One more…
Thought of this thread after stumbling upon this: I think this guy's day job is as a web portal video editor (my impression from his twitter account). [ame=" https://www.youtube.com/watch?v=9jNonzA0w6g"]Week 1/52, Kung Fu 365 - YouTube[/ame] "All Weather Training" [ame="https://www.youtube.com/watch?v=rcabyASNG3k"]Training…
http://www.rockpapershotgun.com/2013/03/05/dead-space-is-probably-pining-for-the-fjords/ Thats too bad... have not played 3 just because its not the type of game i had in mind... but thought about picking it up on sale to look at the art. I guess making a game more "accessible" is not always the right way to go. I am sure…
Okay I've managed to get a pretty good result with the new shader. I've used the shader from here and modified it a little bit to fit my needs: http://www.blog.radiator.debacle.us/2013/02/a-smoother-triplanar-shader-for-unity.html And if somebody has a use for it, here is my complete shader in Unity: It's a bit nasty and I…
i am done. i pushed the jaw up a bit and changed eyelashes as tierzilla suggested. helmet was removed. pose is now different. i didn't fix the crack and few other things because i am truly tired of looking at her. hair stinks, i need to work on that in future. colors were changed. here is the bitch: textures and wires are…
What I would like to see, is the option of seeing the in-game model preview (in engine), just like you can preview sets from the store. That would give people a way better idea of the model quality and not hide it behind pretty thumbnails. Don't get me wrong, I love pretty thumbnails. I make fancy thumbnails as well, but I…
Actually no, you don't necessarily need that. What you need is a solid reference to work from. http://www.shanghaibuildingmaterial.com/uploads/2009/07/double3rdtry.jpg http://www.dimensionsguide.com/wp-content/uploads/2010/02/Hotel-Room.jpg http://www.mccullagh.org/db9/1ds-4/sidi-driss-hotel-room.jpg…