Plan is a good one and high resolution at 4k for a hero portfolio piece I'd want to squeeze in every pixel could possibly grab thereby hopefully capture the attention of eyeballs that actually matter which typically, at a glance what you've created is worth their time continuing too scroll through a detailed breakdown how…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
Sculpting update: Been refining these rock sculpts and focusing on making them feel like they belong to the same environment. Lately I’ve been thinking more in terms of layering and silhouette, pushing bigger shapes, reducing noise, and making sure each piece still feels like part of the same rock family. Working from…