Hey everyone, Saw this challenge and it looked fun. Since its October I figured I'd go with zombie melee weapons. I tried exploring some different categories of weapons, sticking with a theme of "found" parts. Here's my silhouettes. C&C is always welcome. I think I'm partial to the bat and utility sets right now. I'm going…
My buddy Kaan uploaded quite a few videos Timeframe for these was 2 weeks. Most were done in 7-8 days. More comples characters took 2 weeks. I made all the villagers and zombies and those guys took 3-4 days each since they were quite a a bit smaller and simpler and shared parts. The high res version of everything…
my girlfriend tried Little Big Planet quite a few years ago and liked it.. after that I hooked her on the hard stuff, World of Warcraft :) tried different games after that, Plants VS Zombies worked for a bit, don't know if that works online though? co-op I mean.. Worms Armageddon might be her favorite PS3 game though hehe…
Not sure if they count, but Plants vs. Zombies evolved from the tower defense prototypes first started in the starcraft community and polished in the warcraft III editor. By the same token, Heroes of Newerth, Savage's surefire hit is based entirely on the hero arena's and more specifically Defense of the Ancients mods from…
New update time! Tried 2 variations on his butt-flap thing too. Also added a "relaxed" expression for helping with the blendshape stuff later on. Right now he looks like a cross between a zombie and some shocked Guybrush Threepwood-type character, but I'm hoping I'm on the right track with that. Added a high poly version…
Crossed - Wish You Were Here. Dark on-going zombie-ish drama. A lot of strong violence and sex. There are several other series set in the same universe online and in print, and apparently an upcoming live action web series directed by Garth Ennis. http://www.crossedcomic.com/webcomic/volume-1-chapter-1/ I'm also going to…
Be careful with the face, overkill of wrinkles will start making him appear more zombie like then anything else. Also I would suggest raising the head a bit, just enough to be able to see the top of it from the back view. This will avoid the back shot from looking like he is headless, and also in the profile of the concept…
[ QUOTE ] i found stylised game is the way to go. i'm sorry but i'm kinda fedup of playing the usual marine with big gun surround by monster/zombie BUT with superbe special effect. [/ QUOTE ] Most definately so. I'm currently in the process of beginning a somewhat simple Quke 3 mod with heavy use of stylization instead of…
the progress is looking good man cant wait to see that finished face, i know it is a work in progress but things that stand out to me are the nose and teeth at the moment and i think you should show some more anatomy in the lower neck area like the clavicles and maybe some muscle definition since a zombie would have to…
hmm...Try: CG learning and more obvious one if you love to read and desire to learn 3ds max desperately On the menu bar there is a help option click that and click tutorials. In the window that appears click getting started and follow each book tab and each content. You might want to download the zipfolder from 3ds max…