Hey ! You've finished it ! At least it's something. Posing is not as hard as animating but it's already something not as easy as it may seem and stiffness is not such an easy task to get rid of. The more you'll want to make your character/scene alive, the more complicated it will be to do, ligth, camera position,…
To try and break the chain of "take a break" posts, my advice is to break the goal down instead. "Working for blizz!" is a nice goal. What do you need to be able to do, to get that job? What skills do you need? Then break down those skills in steps you can take to get better at that skill. For example, a character artist…
I switched direction 4 times in my career: character artist, env artist, tech artist, tools programmer. Every time it was a great opportunity to learn more. And as I became older I cared less about the "prestige" (as you say "environment art is just as important as character art") but more about the work itself: do I enjoy…
if you like the assembling part, this is usually the job of world builders - in some studios env artists do both, in others they're paired up with a world builder. I'm not sure how easy it is to train as world-builder though if you don't have assets ready at hand. Both 3d apps and engine editors (e.g. UDK) can be very…
It has been a year since our last update?! We are always looking out for more work for our artists. If you need anything 2D done (concept art, key visuals, animation or even merch), just get in touch with us at ohayo@collateralds.com Key visual for Fruitbat Factory as the artwork for Treasure Tails's ending Hyper Dark Lulu…
The honor is mine, you're work has inspired me a lot and I hope become a good artist as you someday xD I just dont know where i should specialize, I like making environments and also vehicles but most of the work I do usually ends up in the sci-fi genre. I have applied to CIG many times but I ended up facing rejection so…
a corridor in the labyrinth. seems like a simple environment but i waffled on it a lot. In the end I decided to keep it simple with just a few abstract decor pieces and make everything a little off kilter to try and make being in it feel unsettling. taking some liberty and imagining it less as a dungeon meant to torture…
Hey everyone! Welcome to the 92nd edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
pior About plagiarism, human beings do it with equal if not greater taste for that. I understand the frustration but it's like fighting wind mills IMO. zetheros . Well It's not so easy task really. Especially when you need to do many variations . Last time I do them I used Creative house expression allowing up to 10…
Hello everyone, I have been lurking for over a year now and finally got my act together and made something that vaguely resembles a level for an end-of-year animation/modeling assignment The task was to model, animate, texture and rig some basic assets that could be used in a videogame (Level design was not part of my…