on a real person those are two different parts... so the best is to do it also in cg as two parts... and a forearm twist is much easier to do if you have two meshes...
The studios I've worked at we typically paint everything from scratch, the few times I've had to photosource I've used CG Textures, we had a studio license.
Wow, that's awesome! Thanks for linking! Reminds me of when I saw the Angel Falls segment on Planet Earth, my brain immediately starts looking for signs of CG, heheh.
snemmy when they run out of things to rape they will make remakes fool, they will never run out. I wonder if they will make mr t in cg. Oh somebody sh.. Alex
Image updated above, I added a normal map worble to the cookies, tweaked the glass a bit and added some staining where the icing meets the dough was looking a bit too cg.
I was looking something about in-game animation. I read an articles, that, yes, the animation is the same, but, to make a in-game character is completely different, than making animated character for CG feature.
No. Photoshop is a layer-based image editor. And you want to have a node-based (Nuke for example) workflow features :) Actually it would be the best CG event ever - node based photoshop ;) )
Thanks for posting that image, it is very educational and helpful to cg artists everywhere. I didn't realize you could get negative in Jeopardy. Question, does Tyrone owe Jeopardy $1600?
all it needed was a dude surfing atop a giant tsunami and the movie would have been completed. It was truly aweful even as far as blockbuster narratives go. Still though, the CG was impressive.