Nice progress but I think you have some readability issues with the armor. It looks like your adding details piece by piece without thinking of the whole design, without having an overall idea of the look you want to achieve. Too many pieces with radical different shapes (bulky squares pieces vs round softish pieces), the…
I know that the procedural physics is interesting, and the concept looks cool. But couldn't you technically do something to a similar effect with more creative control using UDK or Unity by setting up a system of balancing between ragdoll physics and pre-made animations? I feel like I remember seeings some experiments with…
Yes, you're absolutely right; thank you for giving me some honest feedback. I was using numerous muscle anatomy references and tried to mimic bits and pieces here and there to help memorize muscle names and their function. Do you have any recommendations of work or material to study to help me improve? As for the pose.…
No one donates. No one. I have two weapon mods, one on the second and the other on the third page of most endorsed mods in the weapon category on the Skyim nexus: 2404 and 1919 endorsements, respectively. I have yet to receive a single donation related to my mods. Don't get me wrong. I didn't make those weapon mods to make…
for the most part, it was visually impressive, sets especially. i thought the herd of deer at the beginning was really amazing. the male lion walking into scene durring the feeding session looked fake. the face on king zombie was very generic and i thought as a whole the zombies didn't pull it off for me. while will smith…
Since when did everyone turn into an asshole? There IS content on this mod teams site, unlike 99% of the requests. And I have been working on a prototype sci-fi FPS/RTS, so i dont see why you guys mock the genre. I also just started as a simple idea, and got a few industry vets to help out. Cholden, i'm especially…
Here's some tips: 1. Add a belt to the waist to hold up the cloth. Next, on the back view - once you add the belt add some tension wrinkles on the skin + cloth so it feels tightened. 2. Scale up some of your bag shapes. Like, the buttons are pretty small and metal buckles could be bigger. 3. Thicken your circular bird…
That is very true. A guitar is a freeform instrument. I suppose its why I'm more attracted to the production aspect than the mixing aspect, but I think it would be cool to create my own tracks to spin live in a way that I couldn't play them live in any other fashion.. other than perhaps the NIN route of getting a whole…
reality tv in particluar- cheap no brain tv csi type programs - they are just so smug and medium paced all the time.And stop abbreviating everything csi must stand for 'cock suckers international' The 1980's - it just sucked. they should have missed out that decade altogether. i agree with Daz, WTF is the attraction of…
Ya. These days I read "Total Conversion" as "dead before the first release". People want those things to be more and more complete at the first release but seem to forget that they need just as much work as a full game so they keep working until long after the game is declared "dead". Most just decide they won't continue…