Blender core team developers won't allow for that. But also you don't have to, plugins that make something like that are here already! Similar tools will flourish in next months. ;) http://blenderaddonlist.blogspot.com/2013/10/addon-b-max-tools.html On photoshop... Krita is becoming so strong lately and I'm sure that many…
Since a few weeks I try to mix classic drawing and photoshop. Example, I have tried recently a technique for creating concept art from nothing : doing some quick drawing with layout marker, scanning them and inside photoshop trying to create an idea from chaos. When it's done, I come out the idea and draw it on the base…
Hey Guys finished my first real Zbrush creation a while back now. I like how this guy turned out but i haven't been able to figure out the best way to render it. Also any tips you can give me on about post/photoshop would be awesome. Right now I just BPR rendered and than threw it in Photoshop to add the background. The…
I have a similar issue. I'm on Windows 8.1 64bit. I just registered for Photoshop CC and Quixel. I'm on the latest Photoshop CC and Quixel. After installation Quixel works. Once I close Photoshop or restart my PC it no longer appears. It's not in the task manager either. Currently my only work around is re installing -…
For anyone else with this problem I fixed it by: * normalizing the normal map with GIMP's normal map plugin (photoshop has a similar plugin). * Flipping my inverted UV islands. * Setting the colorspace to sRGB gimp normal map plugin: https://code.google.com/archive/p/gimp-normalmap/ nvidia texture tools for…
Cool, thanks everyone I will look into after work tonight, also hats of to Blender :) Photoshop does not give me any options when I save the PNG apart from the settings below. So is it a case that if its a 16bit Tiff and I do a save as PNG Photoshop will know to keep it as 16bit? Also Nuke allows me to tweak, refine and…
Is there a program or tool to quickly merge baked renders. Something similar to the 'Load into Stack' function from Photoshop. So for example when I render multiple NM (Parts of a larger NM) with an alpha channel and want to combine these maps I have to first convert them from TGA to PNG (because Photoshop does not use the…
Spent a few hours on this. I'm going to try and use the Christmas holiday as an oppurtunity to get back into practice of drawing. Its been far too long. Painted in Sketchbook Pro and then took it to Photoshop for some last minute adjustments. If you're interested I posted a break down of the layers on my site. I have also…
Im going against the grain here and saying Illustrator is a very good program to know. In fact let me give a quick example. Im having to make fake company packaging and logos as textures for items in game. Like books, cereal boxes, fast food. I can much quicker get a basic design together and into Photoshop for cleanup…
It varies, really - this Desert Eagle and my first 3 skins were made by making a high poly model in Max and baking it down, while the rest are made in Photoshop with nDo2. Either way, I tend to create a full set of PBR textures as if it was a modern game asset and then just bake it down with nice lighting in Max to really…