Mojokey, I agree. I had the same reaction last night when I dropped it in, "humm too much". The ref I chose for the pilot house probably was fine before I FFD'ed it or was just a bad choice. I bounced between the 1920's rounded pilot house and the more modern angled version.…
Oops, just realized that the first link I posted was the wrong one (not the one I started with, still good though). This is the one I meant to post: http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
[ QUOTE ] As it turned out, the project did not require electronic tinkering. It mostly involved removing screws and liberating the various bits from their cases. Two ffc cables needed to be extended, but those had friendly ZIF connectors on them. The only tools involved were a screwdriver, a pair of pliers, and a couple…
I'd imagine going in with a FFD/lattice to form the overall shape would work better than trying to shrinkwrap it but I'm not an expert. The other method that comes to mind, particularly if you wanted to do the design on the other handle with the cut in text, would be to make the shape, unwrap it, and either use a tool like…
FFFFFFF everyone got infected 0_o I think I was the only one immune to this zombie out break.........time for me to stock up on shotguns and chainsaws, and guns that shoot chainsaws
It's starting to remind me of the train in FF7. That is a huge compliment BTW. (Prepare for scan *strobe light*) Something about the crazy amount of tubes on the top seems a bit odd. If I built a train with hundreds of important tubes on the ceiling I'd at least put a mesh sheet inbetween it and the passengers so they…
God dammit, this is frustrating. Tried exporting it as a triangulated mesh with default settings and tris. Tried a bake without a cage in xnormal and one with. The one without misses the inner circles, the one with only misses slightly. Can't really see any difference between them either. I'm honestly not really sure how…
Wait, I thought everyone in Japan had rectangle tv's since the 80's? I've noticed the ps2 actually looks worse at 480p, it's super jaggy and there is this weird cross hatch effect on all the textures I actually prefer the upscale since it blurs the edges, FFXII looks really nice upscaled on my 37" Sharp Aquous something I…
Okie dokie... I think for the most part I'm done messing around with the textures for this, now I just need to break it up, make the center of it look bad ass... and do it all over again with new stuff :P I'm gonna try my best to see if i can speed up my process with this project, I know I am slow as ffaaccckk.