Twitch disabled the auto-save streams thing, you have to go into a menu and re-enable it! "Well, in my opinion a competition/challenge is the best opportunity to practice and get out of the comfort zone." This!
yesss! Got it working again, it wasn't listed as a "startup program" but under "services", so i could just enable the auto run again and now everything is fine again :) . Thanks for the help!
Just as a baseline test, try setting frontal to 0.5 and rear to 0.01 with relative to bounding box enabled. If that doesn't work I usually start to look at mesh or UV issues as being the culprit
have you got the map you want to render 'enabled', there is a little check button other thing to check is the render path ie whether it exists or not. also try clear all wrappers.
Are you using max 2012 and the new nitro display :) if you are and you have gamma and LUT correction enabled it might be because of that .. just a guess. it is located under customize/ preference/ gamma and lut
I'd also check my construction history, try deleting before the scale operation. If you never use the construction history for anything useful then there's a button at the top and far to the right to disable/enable it.
I'm pretty sure there's also a simple Rotation Constraint controller with checkboxes for enabling/disabling axes. You can assign these from the Animation (iirc) menu, and update/adjust them in the Motion tab.
You could have your gamma and lut setting enabled which will change the material editor and how they are displayed. You can check if that in the customize>preferences--->Gamma/LUT tab. hope that helps
I'm trying to render my texture using yafray in blender, it works in Blender internal renderer, but once I enable Yafray all I get is an untextured object. Are there some special settings to get the textures to show up?