Hey, after taking a look at the Blend file, here are some notes: Lowpoly - lowpoly has some hard edges with no splits UVs (for example along edge the blade) - this will result in artifacts when baking the normal map. Using the "Auto Smooth" modifier, which shades edges hard by angle can easily introduce such cases that go…
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Ideally share the meshes, so the issue can be re-produced. As a side note, looks like you have some hard edges without split UVs? Would expect visible seams there.
You have a lot of sqaure polies on the model - so many edgtes are meeting at right angles, so are not defining as much of the model as they could be. Try pulling some of those verts around a little. Example? The loop or edges around the stomach area - you could try to pull that shape into something that more closely…
Hi! By "overall creature shape is a bit too artificial", I meant the rats placement look like a pattern. Combined with the deliberate placement of the other elements, it looks less like an organically grown creature to me. I mean this could be an intentional choice, like the rats just being a very disciplined bunch :) Cool…
Hello all. I am currently working on a character and I want it to have pixel textures. I am confused about how to straighten uvs. I am currently trying it with this simple mesh, but whenever I try to straighten it, it looks deformed and you can see the stretching on the checker map. I tried different values of the…
https://polycount.com/discussion/comment/2794716/#Comment_2794716 here, I just figured out a good way to do it. this thread shows several ways to do it, but, the last way I just did it, is superior to every other way I've tried. I also explained WHY spheres are such trouble and WHY they have to be done a certain way to…
In my experience, Ai tools make sense to use as a shortcut for small bits of menial work. As long as the task is well-defined with plenty of decent-quality source material for the model to pull from. And only if I am able to filter the output using my own specific subject-matter expertise. It's great at handling the…
What, it's just coincidental that the games they bitch and moan about are ones that are more inclusive of LGBT people, people that aren't white, etc? There's no conclusion to take from them saying that any gender except male is "political" and that LGBT characters merely being included - sometimes in as little as a small…
took me touching it on and off for a year i think before it really clicked for me. Though now it seems kinda simple, its basically blender geo nodes or unreal blue prints on steroids. Start simple but make something useful or fun too you. Maybe a setup where you can generate edge damage on a mesh, a simple cloth sim, or…