Something simple I'll recommend when getting your lighting down, and trying to communicate shapes with your light/shadows, is flipping your canvas regularly. Not just horizontally, flip that shit 180 degrees on occasion and just look at it. It's pretty common for me to work on something and get to rendering it and think it…
I had a few issues with this shader, first off when right clicking and save as it just wounldnt work, Jarc gave me this link https://share.allegorithmic.com/libraries/84 - the code looks the same so my guess was possibly an encoding issue with chrome when saving as? So if you have issue try that link My next issue was the…
what kind of slow down are you experiencing? Low FPS in viewport? or periodic freezing? You can regain some FPS by turning off SSAO; AA in VP2 options. Set viewport to use default lambert instead of full textures. use Legacy viewport if available for your version of Maya. Other potential causes of low FPS are complex IK…
A lot of it depends on what gametype you're building for. If you're building for UT4 then I would recommend opening one of the retail maps and having a look around. You can use MMB drag in the ortho viewports to measure distance. Some of the views can be really crowded so you can select the two (or more) items you want to…
Started playing this week, and it's awesome. The gameplay and swordfighting is very fun and the art is gorgeous; I'm in love with the Warframes, DE took everything cool about Dark Sector and made it even better. One thing thats turning me off though is the Platinum prices. I mean, holy shit 180 euro for the top package? I…
Alrighty some newer stuff to post. So this was inspired by one of the Too Human screenshots (http://xbox360media.ign.com/xbox360/image/article/704/704011/too-human-20060501024926584.jpg) of the cool holographic light things... and decided to make it into some sort of holographic pillar :P So this is the high so far... I'm…
Heh, you say "even with 100 ping" like that's high? To play on US servers from Europe will give you at least a ping of 100, usually closer to 150 or above. You will rarely start to notice any lag or issues even up to 180 or so ping on most good multiplayer games - the times you will get annoyed are if the connection is…
So I've been working on the assault rifle/rocket launcher gun for what feels like forever. I don't get much time to work on this guy, maybe 3-6 hrs a week, and it's been dragging on for months. Anywho, here is the highpoly for the gun so far: Some closer-ups: I'm getting near to finished w/ the gun but I'm kinda stumbling…
I like Nick's thinkin' but instead of slice I would use two rotated symmetry modifiers on half of a cylinder. Which is a bit like the other methods described. So the modifier stack goes something like this: - Edit Poly: Use this to delete the end caps and flat faces on the bottom, as well as flip the polys (or use a normal…
I'm pretty sure you can reselect objects, I think it's something to do with applying Markers to them, take a look in the help or on the Zbrush forums. The ZSphere thing will be because the sphere has been rotated 180 degrees through some weird angle, making the adaptive skin twist and go all screwed up. You could either…