Speaking of Bananas that is exactly how I do it. ( Bevel ) cly_edgeSplitBevel.mel splits geometry on edge selections ( a single edge requires at least one hole neighbor ) edit the resulting tear with the bevel's offset attribute: mmb -ctrl drag -> ( cly_splitBevel.offset ) tried lots of crazy self intersecting loops to try…
http://thesoulkeeper.helm-systems.com/soulkeeper/ There's a public release on their site. This is a fantasy 3rd-person melee mod with mounts (horses & dragons) and it looks frickin sweet! They even got bloom in there ..
More sexy pictures. Rest can be seen here: https://www.facebook.com/media/set/?set=a.493022354104147.1073741830.119869331419453&type=1 Love the fact robes have physics now and I'm torn between a magic or melee build for my first playthrough :D I always end up playing heavy melee knight first of all...might change that to…