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Re: Please help with mudbox retopology
Reply by
oglu
·
May 2017
·
Home
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Technical Talk
with an target face count of 200 it wont work... if you need it that low do it by hand...
2 results
Re: How to sculpt these shapes?
Reply by
cryrid
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Oct 2014
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Home
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Technical Talk
Radial symmetry would be the #1 tip. Masking + Inflate Layer Brush + morph targets.
2 results
Re: How to merge two uv sets into a single uv set in Maya
Reply by
poopipe
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Aug 2018
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Home
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Technical Talk
Um... You just copy them into the target set using the uv copy tools.
3 results
Re: Exedre project - Machines, glitches and lot of GIFs
Reply by
r4ptur3
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Oct 2016
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3D Art Showcase & Critiques
this is super cool! how are you setting up accumulation buffers? Is it a custom render target?
3 results
Re: Flash Portfolio?
Reply by
EarthQuake
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Sep 2011
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Home
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General Discussion
Well, if I was looking for work, I know which demographic I would be targeting.
Re: Ocean, again :)
Reply by
ambershee
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Jul 2013
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Home
›
Unreal Engine
You can't dynamically alter vertex colour - you'd have to use a render target.
Re: making a reflective roadsign using Substance Designer/Painter and Marmoset...
Reply by
Eric Chadwick
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Feb 2019
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Home
›
Marmoset
Moving your thread from Technical Talk to Marmoset, to get more targeted answers.
Re: Paddle Frigate
Reply by
Dim
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Aug 2010
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Home
›
3D Art Showcase & Critiques
Yeah, UDK is my target. First I must learn more about it however... :)
Re: Autodesk to go subscription-based only
Reply by
skyline5gtr
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Oct 2014
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Home
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General Discussion
I'm curious who they are trying to target with this? Who WOULD think its a good idea ?
Re: halftimber house - looking for feedback
Reply by
BARDLER
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May 2015
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Home
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3D Art Showcase & Critiques
What is your end goal with this? What is your reference and target you are trying to hit?
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