What the first couple of guys said is ok, except i think it's ok for you to cheat at personal projects as well, after you are already have enough skills, you will propably have just enough assets to start from when working on a personal project. Working home, especially after a fullday job can be stressful and taking…
Altho it's good to make short term goals like the Recap, you've gotta make sure that 'kind' of drive isn't your only and or main drive. There needs to be a deeper stronger self drive than just ego stroking or 'get a job at xy AAA studio', Other wise your gonna get very lost when those goals are met. The working env is what…
Xoliul: I have a helmet and choose when to wear it. I don't wear it sometimes (especially on scenic routes in our area with low traffic). If I have to be in city traffic or heavier interstate traffic, or on a longer trip with chances of weather changing (helps limit wind noise), I wear it. I mentioned it because I believe…
For game development? Maybe. Not for film/tv work though. I've had some significant gain's in rendering speed after overclocking my i7 to 4++ghz, Renderman just scales so well with clockspeed. I'm also a big believer in third party cooling, mainly because I live in a hot climate where even stock speeds are 10-15 degrees…
I thought Apple took the VLC app off of the store? Not certain though. One other thing to check, is that where you are presenting has the ability to connect the ipad to their projector/av system. I would test early to make sure you can, as well as having the proper cables! I tried this once, but found the ipad could not…
Good start. Some things i would change: - the colors of the textures look kinda the same... everything seems a bit uniform. Get more variation inside. - the normal maps look too noisy... maybe it's just me, but it stresses the eye a bit. - the stones at the edges and the stucco?-parts have the same texture. (i personally…
I can sculpt this into infinity at this point without a second opinion and never stop so here's my best effort. I've learned a lot about Mudbox, the importance of scale, the usefulness of retopologizing, etc. I'm not sure about the scales. Edit: I think the main issue I'm having is I can't decide what it's made out of. I…
I feel your pain, but then again that is why they are making the game to make money. Though you do not have to pay for the "extra items", the monthly subscription thing could be sorted out better to actual game time so people don't feel ass raped every month for not even playing 2 days worth of that month... DLC's and that…
When the guy who was a part of the original portal team (forgot the name of the original game) he really stressed at how valve is a fluid company and that its completely different to anyone else. I can see how some people who may be incredibly talented at what they do, fail to work properly in those conditions. From my…
One thing I would stress is that, for a ZBrush machine, get as much ram as you can. How much ram you've got defines how much detail you can have in a scene. When I had 16GB of ram, I could push about 12 million active points before things started to act strange. Now that I've got 32BG of ram, I can handle about 25 million…