Hey all...im running an sli system at home now and have a couple of questions that i cant seem to find any info for: ive seen reference to a 3ds max rendering test that takes advantage of sli...but havent seen any info on how to enable sli for max. does it just take advantage of it automatically? im running a dual monitor…
Hey all, Splash damage are recruiting more stone-cold mother-lovin' environment artists to fill up it's ranks for projects that will be kicking off in the very near future! So if you're interested in making games with a friendly bunch of misfits, shimmy on down to these here links for more information! Senior Environment…
@InvaderRoxas @Polynaught I super wanted to do a skybox, but knew it would be rabbit hole of wanting to do terrain and full 9 yards. It was hard to resist! @Undertopian Much appreciated! I took a lot of time doing the breakdown, so I'm super happy someone got some info from it. If there was any part I didn't cover you'd…
http://www.bodyrecomposition.com/nutrition/how-many-carbohydrates-do-you-need.html His books are quite informative, if you have the spare cash I would give them a read. His site has a bunch of really great info too. As for the intermittent fasting, its not for everyone, but for me its worked better than any thing else Ive…
While the TPP is being worked on behind closed doors (although kinda poorly as info has leaked out and not just from WikiLeaks), I wasn't aware of any IP type of negotiations being done. Also, part of what makes me question the validity of this info-graphic is that if the idea is to raise healthcare costs...that...goes…
Hi Gav Thanks for the info! Yeah, I think Joe Mad was part of Darksiders wasn't he? I definitely used that for inspiration. I definitely think you're right about the 'sameness' of the material. I believe that is a problem with many of my models, something I'm trying to improve. I'm also wondering how to apply that sweat…
What about the Normal Map? Are there any extra settings you might played with? Could you show use any info related to the Normals? If you're still having issues, you could force your speculars to take a flat vector for the normals instead of the normal maps info, it's abit long winded, but here is what I mean:…
I once bought a list of contacts from bikini-list when I was trying to get started in illustration a couple of years back, but because my work was not good enough I didn't get much out of it. Overall its best to just start collecting the info of those you want to target yourself and start making calls, theres a lot of info…
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Thanks Eric for adding that info to the wiki, that's extremely helpful to me. Can you explain why the reference geometry for normal thief is set out the way it is in your example? I can't understand the logic behind those red planes. If you could possibly add a little info about that to the wiki I would highly appreciate…