Didn't get much time to work on this lately but damned if I'll let it slip away into the unfinished projects abyss. Was told to push contrast so I did. Getting close to finishing :)
Hello all! Here are some concepts I drew up for the Agatha Knights. The armored war horses were always something that I found fascinating about that era. I am leaning towards 3 but might mix and match. Will update soon with helmet concept!
Hey folks! I'll be joining the fun with this comp. Here are some initial sketches I've done for the helmet design. I'm still trying to figure out which one I will go with in the end. Though I am leaning towards design number 2 and 3.
TLDR: Your stuff is too clean and lacks a soul. Ideally you want to create art (for games anyway) that doesn't look like it's a render from a corporate catalog. Example: Your problem isn't so much the models, but the materials/lighitng/composition of your scenes. Most models for games and environments (yes those that…
Все привет. Сейчас я занят работой над коллекций для поджигателя. Здесь я буду выкладывать этапы своей работы. На первом этапе я добавил сетку из шестиугольников, но сделал ее не сплошной. На втром этапе я добавил брызги, они буду символизировать частички огня На третьем этапе добавлю фоновые штрихи и полосы, покажу вот…
Question to the Cascading Style Sheet gurus... I have a couple different link classes (a.resume, a.footer, a.video, etc.) but I'd like them to all use the same a:hover style. Is there a way to do this? Here's what I have right now. The a:hover only seems to affect classless links... a { color: #ffaa00; text-decoration:…
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Absolutely I would love to talk some about it! I was hoping someone would ask :) Ideation & Pre-Production So about a year and a half ago I saw an awesome water simulation by Grant Kot ( www.grantkot.com/MPM/Liquid.html ) And I was looking for a challenge outside of work and the water simulation inspired me to do something…