It's not EU, but it is EEA and Schengen so there's a lot of Europeans (like myself) living and working here without the need for work permits. I don't know about visa rules for non-Europeans I'm afraid. I would book an appointment with Skattateen (The norweigian tax authority) through their website for a few days after you…
Apologies for answering for him, but the pinching result happens with it being tris on a concave/convex/non-flat surface. It doesn't generally happen if you have quads in the same situation. If you have a pole being all tris, it generally gives that unwanted pinching affect (if the surface isn't flat). If you have all…
Yeah teejay looks like they havent taught you about arrays yet. You can learn about them here if you're curious: https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Array Arrays are pretty simple to conceptualize: They're a type of object that contains a series of variables, which are assigned position 0,…
Thank you so much @Fansub for the detailed write up! This kind of info is invaluable :smile: I'm especially surprised by how much you said you were able to make from such a small number of relatively inexpensive scripts, I honestly didn't think the market was big enough to pull in anywhere near those numbers. If you don't…
That's my mobile phonenumber. If you have Skype installed it recognizes the number and you can call directly. If it's not clear that it is suppose to be a phone number, perhaps I could add Tel: in front of it. @Rick_D: You are such a joker, I'm not really sure when you are serious lol. If meant as a serious critic, please…
Tiling multiple maps at once isn't that big of an issue in photoshop, there are methods using groups and layer masks - I don't think that's a useful argument to shoot down the method. I know there are a few contract services that provide this kind of concept, Surface Mimic being one of them, and I was looking for people…
Looking bad ass so far man!! The style of facial hair carries over to werewolf form really well. The red hue has an aggressive feel to it, which is good, but what about something with a blue feel to hint towards the blue-hue of night time, and yellow/pearl accents referencing the moon? For continuity sake, what about…
Sounds like to do this properly, you'd have to get the total number of different material IDs in use, per object. If that total is 1, then you know the whole object is using just one material, and it's safe to just take the material ID of any face and know that it's applied to the whole object. Might be slow to iterate…
There's an option in the biped setup section to change the number of links in the leg from 3 to 4, for exactly this reason. But personally, I don't like the way the leg behaves when you try and move the foot around using the extra link, so I do what Eric said, which is to make the toe extra long. It's also more…
Hello, I am doing this small environment for fun. My objective is keep the total polycount and textures as it was for a mobile project. Nothing defined at this moment. There are some screenshots. I gonna use some planes to increase the number of foliage at this scene. My main problem at this stage is the floor texture. I…