Awesome and quite original. Love light and the colors... The only thing I can criticize is the animation of the fish. It doesn't seem natural to me... Maybe because its too constant and too linear... also because it should change as the fish is turning left or right moving its fins... also it would need to flex its fins as…
This is a really tough one. This character is a real challenge because her beauty is extremely subtle. The figure you have at the moment isnt really highlighting her character. As has been said the proportions need work. Things like the skull shape are not correct. The face is looking old because of the cheek or muzzle…
JOAO SAPIRO Honestly what is it with you? Seems as though everybody here needs therapy or has some mental ailment. My diagnosis is that you are a Meat M.D.; and you are in a state of malpractice. LOGGIE24 I would step back and stop playing these sort of games, they are most time consuming and yield no actual rewards. I…
Your topology is pretty unconventional. There are a number of problems areas at the joints. Take a look at some "professional" wireframes to see what they're doing, and take a few minutes to throw together a quick rig and see how your mesh holds up. I think under the shoulder and between the legs will be particularly…
Even with the abundance of props in your New Orleans environment, I still feel like the scene is extremely desolate. Where is the trace of life or a sense of habitat? Every object is perfectly placed with no deviation from one another. Garbage bins are out but where is the garbage? Where are the cars? Is it Christmas day?…
Important for trying to push a personal brand in order to stand out among the the several thousands(???) of artists who all upload art on Polycount and other websites everyday. I don't find it as important for actually making art/better portfolio. Especially as I feel like when you develop a presence, you attract certain…
Thanks Finn! I agree, I'm looking forward to seeing everyone's progress too :) I'd be glad to break down what I can and please feel free to critique any portion of this so far. Always looking to learn something new and improve. There's basically 3 particle effects ( two are duplicates, the sparkles for each eye), a post…
If I am to create her, which I want to and I will, it's because I like her appearance. I don't care if she's a prosecutor or a Ph.d or a McDonald employee. A person's attractive appearance has nothing to do with working hard or being successful. Heck, a lot of Macy's minimum wages associate are super cute. I'm not saying…
The whole deal with this as far as I can see is better and more natural immersion in a video game. If however, you forget that you're in a ball and try to walk/run normally you'll fall since your feet will contact the raised side of the ball earlier than you would normally expect. A structure that size will have a lot of…
@Asyme, do you mean only grid snapping? Because snap to vert/pivot work on all the axis. Anyway... I would say Blender needs a way to edit vertex normals. You can edit them with an add-on, but they reset as soon as you exit Edit mode. 3ds Max and Maya can't touch Blender's new interface. But 3ds Max is still faster for…