I enjoyed it. Tend to agree that the first half was much more succesful than the latter. I didn't think it was that disturbing tbh. There was some dark imagery for sure. Pyramid head stands out. But none of it really stayed with me, which leaves me feeling it was all fairly superficial in terms of its impact on me. It's…
Here's what worries me... What happens if my account gets banned and Ive primarily been making retail purchases for full titles through the psn?? Not that ive ever been one for modding my console or doing anything ban worthy but Ive had friends who have gotten banned through what more or less was a misunderstanding. I…
I know what you mean. I've been playing with different ways of doing it and nothing has been perfect. The current system makes it easy to see what's behind a wall, and I think that cutaway style does match the game's visual look, but does look like the wall has been destroyed/crumbled. Transparent walls caused colours…
So, i've sean that there's ALOT of "What's wrong with my normalmap"-thread here. So i though that we could make a big one for all them instead. I thought that i can put up some basic error checking links later.. First of, i got my own artifact. It's from the project i'm working on right now. The one on the left is the one…
Yeah arsh, I was just speaking theoretically. Not really trying to pump for information, just thinking out loud; anyways, most of the beans have been spilled by Carmack in a recent iterview. I do wonder about workflows with giant textures, but I'm sure all that info will come in time. Anyways... Effekted: I really think it…
Peace, This weekend I decided to use the "Milton's sonic suit" model to run some tests on the Xoliulshader, this is a realtime screengrab straight out of 3ds max. Still lots of tweaking to do but I am enjoying how he is starting to get a type of "toy" look. Oh and yes his shoes light up when he walks! #LAGearsSwag Also I…
@ pmiller , oh wow thank you so much! Means a lot!! :D Also you are completely right, dirtying the pipes is priority :) @Sugus , again, completely agree! This weekend I will be prioritising that scene again and implementing all the feedback given and then post an update :D In the mean time I have been working on the…
[ QUOTE ] The Chrysler Hemi or the Chevy LS7... oooohh.. you meant game engine. In that case, the Unreal Engine. All around good to work with. [/ QUOTE ] Damn, you beat me to it I've been working with the torque engine. It's not too bad, but the Unreal engine beats it IMO as far as offerings. Price wise though, Torque is a…
Be really good. Its as simple as that. If your work is not up to the quality of the shipped games of the studio your applying to why on earth do you think they would want to hire you? Senior vs Junior is only time in the industry. There are tons of new people who are WAY better than people who have been doing it for years.…
Thanks for the suggestions! Tenchi that's very true, I've been meaning to re-render that piece for ages. But the fact that it's a Digital Tutors tutorial piece makes me think I should get rid of it, I'm afraid people will recognise it :poly122: I'd better make some modifications too! megalmn thanks for those links - I've…