Hello Polycount! My name is Niels Dewitte, i'm a student GameDev in Belgium. I'm mostly a programmer, but I also like modelling. In my free time I'm also an amateur Pianist. I'm at my best with Programming and high-poly modelling. I'm worse at texturing and design. If anyone wants to know more about me, one can always…
Hey, posting reply to activate my account :) I'm hoping to get some good critique on my models and learn alot. I'm a Dutch Computer Science student at the University of Utrecht, but I think my true passion lies in character design. The programs i use are Zbrush 4R6 / GIMP / Blender and i'm hoping to use my models to either…
Hello Polycount, long time lurker first time...user? I used to be avid GA user but I dislike what they've done to their site. So confusing. So this is more my speed with a nice forum setup. Looking forward to being here! I'm a 2D/3D artist who is mostly focused on design, but I'm always looking to improve and keep up with…
Hey I'm Norbert, I'm a project director at a games school in Germany. This semester I want to dig into some modeling again since my skills in Game Design, Production and 2D art are already quite decent but I feel like I'm lacking some skills in basic 3D know-how. I hope I'm getting some good tips and refernces here.…
Hello Polycount. I am a high school student who has a passion for design and art. I am mostly a 3D artist, even if I do not consider myself a great, or even a good one. I am here to get critique on my work and improve both my 3D and 2D art. I am open to constructive criticism and any advice that anyone apart of this…
Hello guys :) I'm Nils. A young professional gamedesigner from a big german gamescompany. I read the awesome polycount forum topics for so long now that i decided to join this great community! My Goal is to push my own amateur art skills to a new level. I hope i can receive alot of feedback from you and give some…
Hello, first post here. My name is Blind, I'm a 25 year old game development hobbyist from Clearwater,Florida. I started with game programming in C++ and have been extending my knowledge base as far as my time will allow me. My greatest skills are in: Web Design/Development Audio Production Zbrush / Blender / 3ds / Maya…
I'm Rob Hale of Squid In A Box Ltd I've been a videogame developer for 13 years now. Before going indie I most recently worked for Ninja Theory on DmC and Enslaved and before that Midway, Climax and Runecraft. I'm a designer not an artist but I do enjoy me some shaders. I'll mostly be looking for people to work with but if…
Hey I'm a big videogame fan who loves game art and design, I've studied 3D modelling using Maya in college and love creating pixel art and low poly assets and scenes. I'm also use Unity game engine to create small scenes for myself for fun and experience and would love to use my assets I create into the engine and to…
Hai, I am currently a student in a Game Art and Design program. Basically we mainly focus on 3D modelling and loosely on 2D art. I joined the forums because there is a lot of good resources here and friendly community. My friend also recommended me to check out polycount forums often. I find it's hard to have good…