This looks lovely. the city is just damn impressive. Lighting really kicks. What really pisses me of is the reaction by some people on common game forums. While a few people really appreciate the look and quality of the game I've seen quite a few comments who really brag about quality here. And they don't mean animation or…
I love them, I think alot of people think that though but dont say it, its like if an environment guy tells me how to do anatomy.....should I ignore that or should I realise that they have eyes aswell!!! seriously though my dad who works in a hardware store gives me better crits than most. You dont have to work in games to…
I agree the action was rubbish in Transforms 2, but Transformers 3 had two scenes where Shia was crying his eyes out because of two oh noes scenes. I felt nothing throughtout Transformers 3 albiet the action was good, and you could see what was going on ,but you knew what was going to happen it tried all these annoying…
Sure the "end" and "experience" were great, how about all the tedium it takes to get there by some boneheaded game design decisions? Most of the game is a linear 'get shot with bullets' gauntlet with a few length padding vehicle sessions, and the only items between them are ammo and health placed often since Valve knows…
/\ - Game Lab Social was founded in September 2013 by Ollie Clarke and Steve Stopps. http://www.gamasutra.com/view/pressreleases/200097/Game_Lab_Social_opens_in_Leamington_Spa.php Blitz co-founder Philip Oliver's first interview since the demise of one of the UK's longest-running developers.…
Imo those new programs don't revolutionize the approach. They help to do a certain kind of materials only. Mostly scratched/painted metals + a few kinds of ceramic tiles. Which was easy before too. Have you ever see a good rocks + moss cover, ground and ground cover, sky/clouds, plants/foliage textures. Even a nice cracked…
*Necrobump*!!! So - after losing a load of this work due to snapping my USB pen drive that I was storing the files on I put this on the back burner (after crying myself to sleep for a few weeks). Two studios, FIVE years and 3 jobs later I decided I'd pick it back up to test out Substance Painter and Marmoset Toolbag 3, and…
Yup Modo rules! I've been using Modo for the last two months or so and it's really opened my eyes to what makes a good 3d content creation app. I think I'd cry if I needed to solely use Max or Maya for my work ever again. I can hardly wait for the upcoming 401 upgrade. Especially the drag and drop preset asset browser.…
I came up with this after reading someone's cry for help on the cgchat forums. Its not really a plugin that'll give you tools or anything... It'll just give you more workspace. Here's a script to get rid of everything bellow the viewports... it hides the timeslider, trackbar, and statusbar (the bar containing the animation…
Cool stuff, definitely a good start. I like the details like the lights, capstans and rope/lifebelt. A few things I might recommend: * The round window feels a bit "soft" - I might try to chunkify it a bit, make the shapes a bit stronger and add more volume. Maybe make the glass more spherical too so it sticks out from the…