I'll definitely create a project link regarding my work with Tales from the Minus Lab and that minotaur I have right now, now that you mention it. I'm going to feel so torn. Definitely I've gotten word from the people I met at Blizzard during my time there and peers to just "Work, work, work" and I'm really torn between…
Haha, ye sorry i didnt mean I thought it would be easy! So the modelling and texturing is much the same, but the overall workflow is quite different, in that you need to be leaving your 3d package with some sort of animated video rather than an asset. I can honestly say i have only ever pressed the animation button by…
Well rather than a hand blade, try a katar maybe? Similar usage, very different construction, and since its a carried weapon you have more freedom with its proportions and design. Also good luck on getting in to blizzard. An old forumite, Soul, went there from AAC and hasn't been heard of since. Also good luck with the…
I actually have that done already. Do you recommend that i adjust the scale on different parts (which i want to do)in maya instad of inflating in zbrush? I can see how that would get better results. I mapped those before importing it to zbrush so i would be able to that quite fast. The idea is to have like a gnomish feel…
Definitely getting the Blizzard Space Marine vibe. Similar sabatons, shoulders, Terran Marauder chassis. If that was your intention, good job Hong Ssan Ho! Looks solid to me. Critique wise, to bring more attention to the face by slightly desaturating and value darken everythng except the face, all gradient-ing towards the…
Idk what he's getting out of asking for crits on stuff he didn't make. XD He claims to work at Blizzard though so who am I to argue? Heres some of the stuff that I am certain have made an appearance here: There's also a few guns that I'm not certain if they belong to a polycounter, but at this point I'm fairly sure they…
Working on colours and the skybox. Updated the grass and the saturation on most of the textures. Looking any better, guys? I'm still torn about whether I want the skybox to be a twilight/night style or midday. Looking at both Jessica's and Pixelb's environments from the last Blizzard art contest are great inspiration! I…
Focus on silhouette. https://www.ctrlpaint.com/videos/thumbnail-iteration If you want baby steps, look at what I did a couple years back. http://polycount.com/discussion/113859/erasam-emberhart-obese-blood-elf-engineer-blizzard-student-art-contest-2012-charac/p1 Give it a try first, please. Though, cabron, do you have any…
cute^-^ maybe do something more round for the tree top like this one. I think some flower on the grass could be cute and add a Pop of color Also game engine are strong enough to support tree nowadays, i remember seeing in a blizzard contest post that they allowed up to 1k poly for a tree in WoW and wow isn't the most next…
i saw you touched upon what artwork you should have in your portfolio. I say do what you love. If you want to do space marines or big breasted clerics then do that. Your enthusiasm will show in your work and the quality will be higher. If you force yourself to for example, Warcraft fan art because you want to work at…