I'm posting this is your thread to answer the question you asked in the Q&A thread, but ill link back to this in my answer. Depending on what crossbow your doing, the bones will change and different things will be added. but ill just use the light crossbow for example: The bone: b_crossbow_handle should have the main body…
Yep 3dsmax. After Step 3 if it loops fine don't worry about the contrast correction (step 4). It only works for B/W materials anyway. Which you could do your lava in B/W and add a solid color overlay later I guess... To loop the phase: - Turn on Auto Key - Move the time slider to 30 - Set the phase to 1 for material 1 -…
Oh man thank you so much for these words hahaha, you don't know how much this means to me! Please let me know how your Biscuit Dear Santa turned out! <3
So Im setting up a new texturing/shader workflow for us which is gonna be pretty important and probably running for a long time. As I am in the finishing stages, I get the typical doubts, but just general curiousness as this is a very freestyle thing that can be done in unending ways. I know these things are highly…
This is a great start! This could use a little personality, you can tell a little story with something as simple as a bouncing ball, and thus engage your viewers (and yourself!). Think of the simplicity of the Pixar logo animation with the light jumping on the ball, the shapes and scene are as simple as it gets, and yet it…
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
Other than tactical markings, as the following image of an M113 MRV (Scorpian Turret) portrays, in fact a vehicle that was actually issued ordnance at the time I'd served which is now on permanent static display in one of our principle garrison towns, here in AUS: - 2 [B Squadron] - 1 [1 Troop] - Triangular Symbol denotes…
I love the concept and definitely think B is the way to go. I agree with timspanier that he needs some more shoulder and neck bulk. Give him the ability to use those antlers against another Mooseotaur, whether he actually would or not, as now I don't feel he'd be able to do much more then hold them up. Less so if he would…