I made a Maya baking interface that uses Substance Batchtools for the main baking process and then Imagemagick for some additional functionality not available in Substance. The goal of the tool is to streamline and minimize baking setup time, also to get rid the need to ever leave Maya to bake. From my benchmark timing…
Hey thanks Chris :p Means a lot to me ^^! Yeah basically every thing that is checked in the global setting panel, will be baked all with the same process. Kwramm > The options rollout use the default xNormal settings. And in order to prevent cluttering the window into a massive Mess, I've made it react like Zbrush : only 1…
Im pretty sure Frostbite is using Enlighten which is a static solution which requires precalculated data. Light Propagation Volumes is what Cryengine 3 uses. Its less accurate than the way Enlighten works, but it doesnt require any precalculated data (although I am using precalculated indirect light occluders which can…
Took the xyzWindow script for Maya posted here the other day and updated it to be a full transform type-in window that mimics Max. Maybe someone here can get some use out of it (or give some thoughts on improving it): ////////////////////////////////////////////////////title: xyzWindow//Version: 2.0//Date:…