Thanks a lot e-freak. I just tried the tesselate button, it just works like it was magic ! Thanks again for all your precious help, that was exactly what I was looking for
Pelt is still valid but it's not magic. If you cant pelt/reset peel/relax a shell then you need to split it up into smaller bits or add seams in areas where tension is greatest
Haha... fur is like a magic trick. Don't ask the magician the secret, he wont tell you. Just sit back and feel amazed by the show. Or try reverse engineering :P
Change of plans..Could just see it doing too much summoning/ magic casting and less actual attacking.. Deciding to go for something completely different from my first concept.
Are you restricted to a specific texture size limit? How much control do you have with shaders? You might be able to make the most of greyscale channels with some shader magic.
Duh. I flipped Y and upped my resolution and this is the result in marmoset. Woo! Looks great to me! But now that I've discovered the magic of nDo, I am not finished yet! :-D
Nice one chaps, that all worked great and with a little bit of additional mathematical magic I've now got a box happily driving over a rolling sea in response to mouse clicks.
Exactly, just the specs of a modern computer is insane if you compare it the consoles, but imagine a game specifically built for a very specific set of carefully put together hardware, magic could be made there.