Hi, I have written an addon to Blender that allows baking all sorts of maps using xNormal as the external renderer directly from within Blender. Maybe it is just me being workflow fanatic, but I found for myself that switching between the two applications was somewhat interrupting, time consuming and quite annoying when…
Hey guys. I just bought a new computer and I tried out some of the newer games, and i got very surprised about how they perform on a 2k $ computer... its an i7 6700 with 2x gtx 970 a 32gb ram First example was gta 5. I can easily set the graphics so use more than 4 gb video memory, and to get like 25-40 fps. Another…
I'm not asking for help then mindlessly rejecting any attempts out of hand because I want to be a dick and waste people's time, I was trying to explain exactly what I was doing and what the reaction was because I've specifically tried settings that should work and they don't, and then the response of "well doing something…
well this is my first try at a normal map, but i think i screwed up somehow can you guys tell me what i did wrong, and what you think about how it looks:
Hi guys. How are you all doing, how is 2019? So I am trying to make something similar to picture 1 above in mixer. But for some reason I am stuck here. I like the way the color is in mixer but I just need a little more of noise to this guy, or do you think I'm over thinking this. Any tip for this guy over here? Thanks
Blond said: That won't happen, it will stay a small indie free tool and prosper that way. Would be a really bad marketing move to try to go against AD. Also do you know what autodesk does to rival ? They buy them and kill it. You said it yourself " comfortable with our tool" why the hell on earth will we go to the bother…
I ran into that video before back when i was gung-ho planning on being able to do concept art along with 3D. That video sorta seemed like he was trying to dish out the truth to those that needed it, but also seemed to additionally want to say, "so go ahead and stick your head in the sand and have a cry". I found this…
I was about to make a snarky comment about it working great when not used as advertised remembering that they only talked about the puppet and photo manipulation (beginning and end), but I re-watched the video and saw the rope portion and thought "hey that IS kind of useful"... I blame the guy that edited the video for…
This is not an excuse. If they are biting off more than they can chew, then they need to scale back. If what developers are creating is larger than what they can test, there is a deep problem there. It's not the developers fault though, it's the money holders. Currently the trend seems to be ship now patch later. With the…
Why is it that games should get special treatment in the secondary market when I can resell my clothes, my car, or my furniture without hearing anybody from those industries crying that they should get a cut of the action or have the power to block people from selling them? The game publishers want the games they sell to…