I just saw this today, I think this is super relevant to your character. https://www.youtube.com/watch?v=v7gI7vj63qI. Ken Fountain talks about masses and balance applied to poses. Relating it to the character you're animating, nearly all the mass is at the top in the head, and that would be the determining factor on all…
I don't know if this is a valid arguement, Vig. Eating out is always going to be more expenseive than cooking for yourself. A $5 footlong sounds like a good deal until you realize you could spend slightly more on the ingredients in the grocery store and eat 5 sandwiches. Sometimes you don't have the option to cook for…
It's pretty much once you're a full-time employee, you're in for life (well the life of the company). So once you're THAT secure in your job, all you have to do is show up and do what is required and collect a paycheck. Twice to three times a year you would get a nice fat bonus regardless of your performance. The whole…
SKIN AND ANIMATION TEST! 2.5 hours: Biped Rig, Fixed Unwrap, and began Skinning. 3 hours: Current condition of the Skin. 2 hours: Current condition of the Walk Cycle. I am very aware of the clipping issues. I need to fix the shoulders and the tunic belt. I'll take care of that tomorrow. I am pretty pleased with how things…
[ QUOTE ] [ QUOTE ] Anyone else finding that some of their co-workers are die hard extremists of mandatroy overtime?? [/ QUOTE ] Yeah. I think it's because some feel they can justify their job that way (because they may not be able to in other measurements of performance). It's tough, because you have to appreciate it if…
renderhjs i think its working with 2009 if im not mistaken?I believe someone confirmed that in another forum somewhere.People have e-mailed the guy who made the script but without success and that why i ask around for some help. The script seems to work after i close all these things poping up,I also get a dialogue window…
Thank you all again for the nice words, much appreciated. @j3st3r 2.5-3 weeks On another note i am giving away some source files for this character ... mainly with the idea to help others that might be on the road to becoming game character artists and want to check out the model/textures/psd layout and what not ... but do…
Thanks to everyone for all of the input. It's interesting to see which aspects of game art people are most interested in. I suppose I'm a bit surprised about the requests regarding modular pieces, both in environment art and character, but stepping back I can see it definitely makes sense. I agree on the Ben Cloward DVDs!…
Yup, Silicon valley suburbia, though right up against the foothills so it's a nice and green area. Our backyard's long enough that I could do a 65yd range on it, but would definitely go to jail for doing so. The area's gotten so built up (and gun shy due to immigration and politics) that you have to be careful how you…