Raising this from the dead, So I basically stopped trying to do a likeness and just went for a face, that is believable. Right now he is a mixture of a bunch of pictures and sculpts. I'm happier with him, and think after wayyyy too many attempts I actually got better wrinkles, using a cloth brush and inflat. go figure…
The map is in Halo 1, 2 and 3. In Halo 1 it's called Wizard, in Halo 2 it's called Warlock, in Halo 3 it was released as a remake (in which that map looks identical to) called Assembly. Here are some screenshots: http://www.bungie.net/images/Games/Halo3/Screenshots/DLDUSEKSLKJ/H3_MP_Assembly_ENV-02.jpg…
Some good references: http://www.marmoset.co/toolbag/learn/pbr-practice https://docs.google.com/document/d/1Fb9_KgCo0noxROKN4iT8ntTbx913e-t4Wc2nMRWPzNk/edit http://blogs.unity3d.com/2015/02/18/working-with-physically-based-shading-a-practical-approach/ Allegorithmic's Youtube playlists (paste into address bar):…
I think things like this are a sign of a dysfunctional society. Banning guns might help slightly but it wont get to the root of the problem. In spite of events like this though, crime in the USA has declined. http://www.nytimes.com/2011/05/24/us/24crime.html Its kind of surprising and baffling. I reckon its normalisation…
Anyone else read Gabe from Penny-Arcades review of the surface? http://www.penny-arcade.com/2013/02/25/the-ms-surface-pro It's nice to have a review from an artist's viewpoint. However, it can't run photoshop with pressure sensitivity? Surely that's proof that it's just going to be yet another conflict become wacom's…
No, it's not. Most games aren't optimized for SLI yet, so you get only moderate frame rate boosts for the extra money you're spending. Instead of getting two 6600gts in SLI for example, you should get a 7900gt. Check out this page for an example: http://www.tomshardware.com/2005/05/24/vga_charts_vi/page8.html Two 6800gts…
I wasn't really thinking about the technical side more the gameplay but that certainly has value. http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/ ^ Things like that for example. (thanks to razorb) I could link dump all day. (gameplay discussion like;) [ame="…
Hey guys, Unfortunately free time isn't my best friend lately, so I didn't quite finish all things I wanted to do. My biggest regret is not shattering the ice into little pieces at the end... but such is life :) Here is my final entry: Final Update#05: * Added Buildup + Release * Impact polish * Added tiny snow splats *…
Awesomness thread I made a blog post about this shader on my wordpress, linked this thread I used the Auxpecker maps ! They are awesome ! You need to check them http://zellersamuel.wordpress.com/2010/05/07/improve-your-3ds-max-viewport-qualit/ I wonder if you could extract images from the Zbrush matcaps ? (zmt files) that…