generally too dull. not dull as in boring. dull as in, it looks like it was coloured with pastel. needs some brighter area as areas of focus. could also bake in the shadows and the lights. for example, under the boobs and the butt. also. give a little more highlights to places where yo have segmented edges. this would be…
[ QUOTE ] And speaking as someone who does a ton of multimedia development, the ability to test multi-platform compatibility on the same box would just rock. [/ QUOTE ] Just install GNU/Linux (Ubuntu for example) on your x86 box. If something runs on Linux it is trivial to port it over to macs. And it gives the added…
Just my 2 cents (with the danger of repeating some stuff; good article btw, Chris) Think small, start small, then release. But don't make a big fuss about the initial release. It needs to make people realize how much potential your idea has, but don't create hopes you can't fulfill. Extent later on. Also think of creative…
Do you remember how some big action movies from the 90s had those neat miniature & matte painting cities that were heavily exaggerated? I would like to make something like that for 1990s Los Angeles. My pitch is an open-world, third person, action game / simulation set in megacity LA. There are many great films set in LA…
I needed a script other day that would calculate normal maps intensity parameter from a target normal map example and match all the project normal maps to same intensity for more unified look . I asked Chat to hipass normal maps, extract high frequency details and measure each pixel normal deviation from vertical, find a…
Yes, the bolts are not combined with geometry beneath. And I use a second bake to fix the black spots underneath - because when the mesh will LOD, the bolts disappear and black spots will be visible. So I bake them "flat" underneath as well: The issue is not exactly that they are separate geometry. Here's another example:…
thank you i cleaned it up and found when i delte some of the edges which were close together it solved the problem, cause there as no tris in the mesh. If you are using low poly does it not like edges too close together on meshes, like for example when you got two edges close together to tighten a hard edge?
I think the premise of this thread is "I and others like soft drinks with a particular flavor. So, fellow lovers of this specific flavor of softdrink, what is a good way to accomplish creating that soft drink". After that was said, I gave a suggestion - "I think this ingredient is key, and it's hard to find other soft…
quoted ftw! Think about details you can add to tell a story - blaster marks. Repairs that have been done. Warning signs. Advertisements and notices (if it's a public area). Think of the people that may use the corridor and add detail which supports this "story" E.g. a tube corridor in london what's the story? People…