Just one little thing that I can find is that your doors are shorter than the reference that you are using. Also the Bentley logo on the engine block could use some re-sizing. Loooooks freaking amazing dude!!
They have to be 3d printed with the PC logo embedded into the side, bottom and inside. The inside can be lacquered to make it smooth but the general shape should reflect low poly geo. Opens 3ds max. Goggles 3d printing sites.
This should go in Pimping and Previews The light gray text on the white is a little too light. The logo and most of the site looks dated, the other sites you've made look cleaner/more professional. The bus doesn't look good.
i've been thinking about my next tattoos and i'm thinking about the quake 1 logo on the underside of my forearm in full color (ie brown and other brown) and three x's above the boba fett one.
ok I fixed almost all points you guys adressed, the logo is still the same kind of style but a slightly different font and much more readable. Thanks for all the feedback and if there is anything else please say so.
a old classmate of my ask me to turn the logo from our classroom into digital art for our high school reunion, so this is what I end It up doing a Borderlands type of texture on the mesh. https://www.artstation.com/artwork/NxRBrP
Hello guys, how do you like my personal project? https://vimeo.com/476865569 https://www.artstation.com/artwork/ykN9QQ If you do not have RTX, do it yourself ;) With love to CDPR, NVIDIA, SUBSTANCE Full in Substance Designer, used only bitmap logos
I'd like to get quotes for creating a 3D model of a Toyota Tundra wheel center cap. Images provided for reference. I can supply an original or precise measurements as needed. I don't care about the logo and would prefer a smooth face.
I made Van Gogh's Bedroom in Arles with Lego Digital Designer. Lego is my all-time favourite toy! As a grown-up I satisfy my urge by assembling IKEA furniture :p A couple of days ago I found something called LDD is existed! You should try it, if you are into Legos.
Render with light and basic textures on it. I wanted to see how it looks with light :) Of course, now it is time for more details, working with color and roughness maps. Also, I want to add some logo, it will add this model some name.