bounchfx - you get! Some cars are fetching over 100,000 credits. Per, you betcha. Nothing but shapes, gradients and stamps. I'll try to post a video in a bit.
100.000 $ for fund? are they sure? based on their goal, it gotta be much more than that ... but its cool tho, I hope the game funding and development be successful ...
making the low poly. yellow - already modeled part (1600+ tris), gray - sculpt (13000000+ tris) I model it as a hero asset, so the polycount isn't really "low"
It's body is made of aluminum and magnesium??.. You DO know those are the 2 main ingredients in thermite, right? Avoid fires! Damn sexy car, but $100,000?
About your workflow. One of my biggest pet peeves working in the game industry is getting a hold of a texture someone else worked on, and having layers erased, or painted on and collapsed, etc. The BIGGEST thing for me is non-destructibility. Instead of using the erase or delete keys, ALWAYS use layer masks. Instead of…
Yeh 500,000 is way too much I think 100,00 would be more then enough never mind 500,000.... that buys the most expensive apartment with 100,000 to spare...
It's pretty easy to make over $100,000 a year working at a mine. Especially if you know a skill like welding, or can drive heavy vehicles. But it's not fun and you might get killed in an accident.